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2025

After 2 years working on Homeland, I transitioned to the Atia Legacy project, where I worked for 8 months. Among the features I contributed to, two systems progressed to production.

Narrative & Map Design Systems

  • Designed and implemented the Conversation System for narrative delivery and player interaction.

  • Designed and shipped the World Map System, defining map structure, navigation flow, and progression logic.

  • Worked on map design to support exploration, pacing, and narrative context across the game world.

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Group 142
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